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	<title>Dan Golding</title>
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	<link>http://dangolding.com</link>
	<description></description>
	<lastBuildDate>Tue, 27 Mar 2012 05:41:46 +0000</lastBuildDate>
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		<title>Blogging for CTA</title>
		<link>http://dangolding.com/blogging-for-cta/</link>
		<comments>http://dangolding.com/blogging-for-cta/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 05:41:16 +0000</pubDate>
		<dc:creator>dangolding</dc:creator>
				<category><![CDATA[Talks and Lectures]]></category>

		<guid isPermaLink="false">http://dangolding.com/?p=152</guid>
		<description><![CDATA[Notes for Communicating the Arts, 2012. Blogging is really a set of technologies and cultural practices that don&#8217;t necessarily tie in with each other. Examples: - Game On - The Age &#8216;blogs&#8217; - Roger Ebert - Alex Ross - Brendan Keogh Components of a typical blog. Partly, for CTA purposes, it&#8217;s about defining a creative ]]></description>
			<content:encoded><![CDATA[<p><strong>Notes for Communicating the Arts, 2012.</strong></p>
<p>Blogging is really a set of technologies and cultural practices that don&#8217;t necessarily tie in with each other.</p>
<p>Examples:</p>
<p>- <a href="http://blogs.crikey.com.au/game-on/" target="_blank">Game On</a></p>
<p>- <a href="http://www.theage.com.au/entertainment/movies/blogs/get-flickd/ultimate-meryl-streep-movie-quiz-20120309-1up6x.html" target="_blank">The Age &#8216;blogs&#8217;</a></p>
<p>- <a href="http://rogerebert.suntimes.com/" target="_blank">Roger Ebert</a></p>
<p>- <a href="http://www.therestisnoise.com/" target="_blank">Alex Ross</a></p>
<p>- <a href="http://critdamage.blogspot.com.au/" target="_blank">Brendan Keogh</a></p>
<p>Components of a typical blog.</p>
<p>Partly, for CTA purposes, it&#8217;s about defining a creative identity and presence.</p>
<p>Social media in conjunction with a blog.</p>
<p>Different blogging platforms:</p>
<p>- <a href="wordpress.com" target="_blank">WordPress</a></p>
<p>- <a href="https://posterous.com/" target="_blank">Posterous</a></p>
<p>- <a href="http://www.blogger.com/" target="_blank">Blogger</a></p>
<p>- <a href="https://www.tumblr.com/" target="_blank">Tumblr</a></p>
<p>How do people engage with blogs?</p>
]]></content:encoded>
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		<item>
		<title>An update</title>
		<link>http://dangolding.com/an-update/</link>
		<comments>http://dangolding.com/an-update/#comments</comments>
		<pubDate>Tue, 20 Mar 2012 15:17:22 +0000</pubDate>
		<dc:creator>dangolding</dc:creator>
				<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://dangolding.com/?p=149</guid>
		<description><![CDATA[While I intended to use this blog to post my thoughts on games culture, my new gig at Crikey means I&#8217;ll be prolifically blogging there instead. I&#8217;ll use this from time-to-time for things that don&#8217;t fit at Crikey, but for all general videogames-related material stop by over there instead]]></description>
			<content:encoded><![CDATA[<p>While I intended to use this blog to post my thoughts on games culture, my new gig at Crikey means I&#8217;ll be prolifically blogging there instead. I&#8217;ll use this from time-to-time for things that don&#8217;t fit at Crikey, but for all general videogames-related material stop by <a href="http://blogs.crikey.com.au/game-on/" target="_blank">over there instead</a>.</p>
]]></content:encoded>
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		<item>
		<title>Access Melbourne talk</title>
		<link>http://dangolding.com/access-melbourne-talk/</link>
		<comments>http://dangolding.com/access-melbourne-talk/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 09:49:38 +0000</pubDate>
		<dc:creator>dangolding</dc:creator>
				<category><![CDATA[Games Studies]]></category>
		<category><![CDATA[Talks and Lectures]]></category>

		<guid isPermaLink="false">http://dangolding.com/?p=135</guid>
		<description><![CDATA[About two weeks ago I gave a talk for the Access Melbourne program to year nine students experiencing what university life is like. My session was supposed to illustrate a lecture scenario, where the kids could see what kinds of material they might end up studying. Access talk View more presentations from dejei]]></description>
			<content:encoded><![CDATA[<p>About two weeks ago I gave a talk for the Access Melbourne program to year nine students experiencing what university life is like. My session was supposed to illustrate a lecture scenario, where the kids could see what kinds of material they might end up studying.</p>
<div style="width:425px" id="__ss_10394723"> <strong style="display:block;margin:12px 0 4px"><a href="http://www.slideshare.net/dejei/access-talk" title="Access talk" target="_blank">Access talk</a></strong> <object id="__sse10394723" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=accesstalk-111130033505-phpapp01&#038;rel=0&#038;stripped_title=access-talk&#038;userName=dejei" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><param name="wmode" value="transparent"/><embed name="__sse10394723" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=accesstalk-111130033505-phpapp01&#038;rel=0&#038;stripped_title=access-talk&#038;userName=dejei" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent" width="425" height="355"></embed></object>
<div style="padding:5px 0 12px"> View more <a href="http://www.slideshare.net/" target="_blank">presentations</a> from <a href="http://www.slideshare.net/dejei" target="_blank">dejei</a> </div>
</p></div>
]]></content:encoded>
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		<item>
		<title>Videogame Studies: An introductory reading list</title>
		<link>http://dangolding.com/videogame-studies-an-introductory-reading-list/</link>
		<comments>http://dangolding.com/videogame-studies-an-introductory-reading-list/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 06:28:29 +0000</pubDate>
		<dc:creator>dangolding</dc:creator>
				<category><![CDATA[Games Studies]]></category>

		<guid isPermaLink="false">http://dangolding.com/?p=113</guid>
		<description><![CDATA[I&#8217;ve been asked by quite a few people recently for some entry points for reading in videogame studies. I therefore thought that some sort of guide would be helpful. Feel free to leave suggestions for additions, subtractions, etc on this post and I&#8217;ll endeavour to update this thing fairly regularly. This is not an attempt ]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been asked by quite a few people recently for some entry points for reading in videogame studies. I therefore thought that some sort of guide would be helpful. Feel free to leave suggestions for additions, subtractions, etc on this post and I&#8217;ll endeavour to update this thing fairly regularly.</p>
<p>This is not an attempt at a canon, nor is it a recommendation of the quality of any entries in the list. It is also not meant to be exhaustive in any way &#8211; in fact, it is intentionally limited to just a handful of key texts. It is simply a rough survey of entry points into the literature of videogame studies.</p>
<h5>Formative Works</h5>
<p>Aarseth, Espen. 1997. <em>Cybertext: Perspectives on Ergodic Literature</em>. Baltimore and London: John Hopkins University Press.</p>
<p>Bogost, Ian. 2007. <em>Persuasive Games: The Expressive Power of Videogames</em>. Cambridge, Massachusetts: MIT Press.</p>
<p>Juul, Jesper. 2005. <em>Half-real: Video Games Between Real Rules and Fictional Worlds</em>. Cambridge Mass.: MIT Press.</p>
<p>Murray, Janet. 1997. <em>Hamlet on the Holodeck: The Future of Narrative in Cyberspace</em>. New York: Free Press.</p>
<p>Salen, Katie and Eric Zimmerman. 2004. <em>Rules of Play: Game Design Fundamentals</em>. Cambridge: MIT Press.</p>
<h5>The Ludology/Narratology Divide</h5>
<p>Frasca, Gonzalo. 2003. <a href="http://www.ludology.org/articles/Frasca_LevelUp2003.pdf" target="_blank">“Ludologists Love Stories, Too: Notes from a Debate That Never Took Place.”</a> <em>Proceedings of Levelup 2003, DIGRA</em>.</p>
<p>Frasca, Gonzalo. 2003. <a href="http://www.ludology.org/articles/VGT_final.pdf" target="_blank">“Simulation versus Narrative: Introduction to Ludology.”</a> <em>The Video Game Theory Reader</em>. New York: Routledge. 221-236.</p>
<p>Jenkins, Henry. 2004. <a href="http://web.mit.edu/cms/People/henry3/games&#038;narrative.html" target="_blank">“Game Design as Narrative Architecture.”</a> <em>First Person: New Media as Story, Performance and Game</em>. Ed. Noah Wardrip-Fruin and Pat Harrigan. Cambridge: MIT Press. 118-130.</p>
<p>Wardrip-Fruin, Noah, and Pat Harrigan, eds. 2004. <em>First Person: New Media as Story, Performance, and Game</em>. Cambridge Mass.: MIT Press.</p>
<h5>Game Studies &#8216;Pre-history&#8217;</h5>
<p>Callois, Roger. 1961. <em>Man, Play and Games</em>. New York: The Free Press.</p>
<p>Crawford, Chris. 1987. <em>The Art of Computer Game Design</em>. Berkeley: McGraw-Hill/Osborne Media.</p>
<p>Huizinga, Johann. 1949. <em>Homo Ludens, A Study of the Play Element in Culture</em>. London: Routledge.</p>
<p>Suits, Bernard. 2005 (originally 1978). <em>The Grasshopper: Games, Life and Utopia</em>. Peterborough Ont.: Broadview Press.</p>
<h5>New Directions</h5>
<p>Bogost, Ian, and Nick Montfort. 2009. <em>Racing the Beam: The Atari 2600 Computer System</em>. Cambridge, MA: The MIT Press.</p>
<p>Bogost, Ian, Simon Ferrari, and Bobby Schweizer. 2010. <em>Newsgames: Journalism at Play</em>. Cambridge, MA,: MIT Press.</p>
<p>Kirkpatrick, Graeme. 2011. <em>Aesthetic Theory and the Video Game</em>. Manchester: University of Manchester Press.</p>
<p>Juul, Jesper. 2010. <em>A Casual Revolution: Reinventing Video Games and Their Players</em>. Cambridge, MA: MIT Press.</p>
<p>Nitsche, Michael. 2009. <em>Video Game Spaces: Image, Play, and Structure in 3D Worlds</em>. Cambridge, MA.: MIT Press.</p>
<h5>Game Studies Journals</h5>
<p><a href="http://gamestudies.org/" target="_blank"><em>Game Studies</em></a></p>
<p><a href="http://gac.sagepub.com/" target="_blank"><em>Games and Culture</em></a></p>
<p><a href="http://www.eludamos.org/index.php/eludamos" target="_blank"><em>Eludamos</em></a></p>
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